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Author Topic: State of the Community  (Read 13521 times)

ccfan4326

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State of the Community
« on: January 01, 2006, 10:12:52 AM »

As the topic implies, this post is meant to explain what's going on with Black-Cell.

People leaving and why
There have been some people that have recently left for various reasons. There seems to be a strong Black-Cell/Renegade association still. I would like for people to move away from that and the 'you must play Renegade to be a part of Black-Cell' mentality. That seems to be partly the reason some people are leaving. The only thing that applies to is being a Black-Cell Renegade moderator. You're all welcome to stay around and hang out on the forums/IRC and play Renegade and other various games with us from time to time if you so wish. I would like for the community to grow as a gaming community in general and not solely as a Renegade community.

The Renegade clan
The Renegade clan is stagnant at the moment after some issues and the long WOL downtime. We'll be working on trying to get it back on its feet if there's still a good amount of interest in it.

Numbers in Renegade dropping and server consolidation
Whether you want to admit it or not, the numbers in the Renegade community have been dropping. This has left our servers under-used and if we don't find a good use for the extra resources it'll be best to consolidate to one server (one physical server, not one Renegade server). This would have the effect of requiring less donations in the meantime but make it harder and more expensive to expand later on. We can try to do some things to bring in some more people (like the GMC, etc.), and then there's also the next topic..

The future and growth of Black-Cell
If you're not already aware, we are interested in supporting/hosting servers for other games in an effort to expand the network. You may have noticed the quick movement into BF2 and the sudden abandonment. In the beginning we had a demo server, which was full a lot of the time, and then a retail server when the game was released. However, most people prefer to play on ranked servers and thus our retail server was mostly empty since it wasn't ranked and I ended up shutting it down. Sometime in August an offer was made to us from someone, whose name I won't mention for their sake, which would of allowed us to put up a 64 player ranked BF2 server. Unfortunatly that plan fell through, so unless we can muster up an extra $140/month there will probably be no BF2 server, aside from an unranked one for private use perhaps. I suppose we could try it, as there are some popular unranked servers, but I imagine it would be hard to get a decent playerbase. That situation only applies to BF2 though, due to the hoops you have to jump through to run a ranked server. We have the server capacity to run a bit more than we are now (if we consolidate that capacity will shrink), we just need a good game, or games, that we can run a server, or servers, for. I don't know where the majority of interest lies, but some games that have recently been released are: Day of Defeat: Source, Call of Duty 2, Quake 4, and F.E.A.R.. All of these plus some older games such as Counter-Strike: Source or Unreal Tournament 2004 are all options. There are also some promising games coming out in the future, such as UT2007 and ET:QW, but those are a ways away (mid 2006 and TBA, respectively). We will of course also continue in Renegade.

There's also the possibilty of creating guilds/clans for certain games and not necessarily hosting a server for that game (if possible that is).

Any ideas to help BC grow/improve are welcome and it doesn't necessarily have to be about game servers or guilds/clans.

You, the community, have helped keep BC alive through donations/etc and we are very grateful for that. Most of you who have donated have donated to the Renegade servers, but if we're to expand donations will go to BC as a whole and not just Renegade. I'm mentioning this because I do not wish to deceive anyone.

It's cliche, but here's to a better year for BC!
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a0chicken

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State of the Community
« Reply #1 on: January 01, 2006, 10:22:42 AM »

I'd like to see people getting together for a game of FEAR sometime, as a good handful of us own the game now.
If you didn't know, BC has a F.E.A.R. Team Deathmatch server, it's got 8 slots, and it remains empty most of the time.  There's a server stat page here.

Er, well, just looking at it now there appears to be six people in it.  
Updated every 5 seconds.


Server Name: Black-Cell.net FEAR TDM
Players: 6/8
Map: Factory

Player info:

Name   Score   Ping   
sandfish   0   73   
OVERKILL7000   3   152   
Aracia   6   70   
Stromko   32   101   
Player   -1   141   
OpTiMo   5   36
--
That's cool.

I've yet to try MP in Q4, but maybe a server on there could do some good?  It's not currently installed on my pooter, but maybe I can get a new hard drive and stuff.

 
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Maikel

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« Reply #2 on: January 01, 2006, 02:20:45 PM »

A server for CS:S?
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nuke

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« Reply #3 on: January 01, 2006, 03:51:00 PM »

I say that to get the BF2 BC server any trafic, it would be best to make that server a ranked server and have BCNC branch out to have a BF2 version. :smile:  
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MyzeryGrl

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« Reply #4 on: January 01, 2006, 04:20:57 PM »

Quote
I say that to get the BF2 BC server any trafic, it would be best to make that server a ranked server and have BCNC branch out to have a BF2 version. :smile:
Did you even read what cc said?  

Quote
Unfortunatly that plan fell through, so unless we can muster up an extra $140/month there will probably be no BF2 server, aside from an unranked one for private use perhaps. I suppose we could try it, as there are some popular unranked servers, but I imagine it would be hard to get a decent playerbase. That situation only applies to BF2 though, due to the hoops you have to jump through to run a ranked server.
« Last Edit: January 01, 2006, 04:21:37 PM by MyzeryGrl »
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kamikazo0

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« Reply #5 on: January 01, 2006, 05:27:43 PM »

I know most people will probably shut down the idea but I think maybe we could try putting a server up on CS:S. It seems a lot of people got HL2 and if I'm not mistaken, CS:S comes with it, right? It's not that bad of a game, but I know there are a lot of people here who are not a big fan of the CS community.

It's a shame that the plan for a ranked server for BF2 fell through, I believe that would have been very popular. I still don't think it's a bad idea to host an unranked server. It's somewhere to play just for the fun of it. There's also the idea of expanding the clan into BF2 and not running a server.
« Last Edit: January 01, 2006, 05:29:05 PM by kamikazo0 »
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cabal0428

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« Reply #6 on: January 01, 2006, 05:47:49 PM »

I'm all for Day of Defeat: Source. Much more fun than playing CS:S with all the braindead 12 year olds.
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FragzNXC

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« Reply #7 on: January 01, 2006, 06:30:07 PM »

Quote
A server for CS:S?
No chance, i've played CCS and i think the're about 2000+ servers now??? I've also played cs normal and the highest amount of players i seen is 30. Ive also got some friends who play cs and move from server to server, meaning that the server on cs will probably make 20 players a week happy, and costs alot of money.  

Herman169

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« Reply #8 on: January 01, 2006, 07:15:12 PM »

i think a cs:s server would be good, i got the game but i have not open it yet, i got it to only play online and i played it at my friends house but it was boreing online because i didnt know anyone.  But say bc gets a server, every1 from bc who knows each other could play together in one server.
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quik

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« Reply #9 on: January 01, 2006, 07:27:37 PM »

I believe that before hosting a server, we should accumulate a player base from within a community, like another division of the clan which plays something besides Renegade. I have doubts on the longevity of a server on several games though. Only a few, like 5, community members play CS:S or DoD:S regularly. I am one of the few who actually do play CS/CS:S regularly, so I wouldn't mind seeing some familiar faces on server, though. The playerbase for Battlefield 2 is high, but it is not the BF2 community that I dislike, it is the company that runs it. The whole idea of paying extra for being a ranked server and the idea of it being EA = bad support has made me back away from the said idea. Our community's UT2004 playerbase is mediocre at best, so a server does not seem fit. My only doubt on FEAR is that the actual multiplayer experience does not seem fun. Although my opinion is just an observation, TDM gets boring. Fast. What distinguishes it from, lets say, HL2:DM? Or all the other games that only feature DM/TDM and maybe CTF? I believe that a FEAR server would be highly successful in the beginning but would falter thereafter; not a good longterm investment. I have no opinion on Q4 as I have not played the game nor the series.

Ultimately, wherever Black-Cell goes, I shall follow.
« Last Edit: January 01, 2006, 07:29:55 PM by Rob »
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r3cru1t

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« Reply #10 on: January 01, 2006, 07:41:33 PM »

I tend to agree with most of the views as quik does, but whatever game we decide to move into, or multiple games if any, I will try to play and help this community be active, I will go with BC on whatever move it makes. You have my full support, ccfan.
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Maikel

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« Reply #11 on: January 01, 2006, 08:47:52 PM »

Quote
i think a cs:s server would be good, i got the game but i have not open it yet, i got it to only play online and i played it at my friends house but it was boreing online because i didnt know anyone.
When you learn more about how to play the game it gets more fun, there are many maps and because fan maps gets downloaded in-game there are is no limit on maps that you can play, I'm also playing CS:S under my Ma1kel nick.
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Bommae

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« Reply #12 on: January 01, 2006, 09:03:50 PM »

Yeah, Dan/Pluto/me play CS:S quite regularly and wouldn't mind a BC server.
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killal0t9

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« Reply #13 on: January 01, 2006, 09:14:39 PM »

Quote
Yeah, Dan/Pluto/me play CS:S quite regularly and wouldn't mind a BC server.
+ Me. Although yes I would like a css server, lag seems to affect the style of play a lot... I’ve played with pluto a couple of times in her uk server and it effects my style of play a lot from sniping to spray n pray. I wouldn't mined to see a black-cell css clan though as long as we can find some "in-between" server for both the European players and the north American players to play the style they want.
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thewall86

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« Reply #14 on: January 01, 2006, 09:39:55 PM »

Perhaps BC should venture into the world of Online Bingo...

errrr

All I can say is go with the flow. Keep up with the latest games, whether you're hosting servers or not. Discussion forums certainly help. BC clans that actively recruit members OUTSIDE the established group are a great way to bring people in, most will continue to visit the site unless a major fallout occurs. On the servers you do host, make it crystal clear  --- www.black-cell.net  Advertise that on join messages, etc. Words around it only distort the message - make sure it will be seen.

Also, I do not play CS:Source due to "technical difficulties"  :sad:  but I plan to as soon as I get a machine that can handle it properly. Not from a selfish view at all, I think it would be wise to venture into CS:S. That game has longevity. 2000+ servers may seem like a difficult thing to overcome. But tons of people play that game. Back in original CS hayday there were many, many servers. Yet when I found one I liked, with good people, I stuck to it. Surely you shouldn't expect instant results, but that game will played for a long time. Hell, people still play the original CS. And IMO the only reason there aren't a bunch still playing CS is because they are all playing CS:Source.


IMO

 
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